Les patch notes listés ci dessous se rapportent à la version Bureau .
Les objets ajoutés sont également susceptibles d'être ajoutés pour Version Console. Les corrections de bug pour Console peuvent être respectivement trouvés en Historique de la Console.
La version 1.3.1 , aussi connue comme la Wiring & Mechanics Update, est majoritairement fixée sur la mécanique des Câbles et l'ajout d'un support des manettes.
Amélioration du menu des options et ajouts de nouvelles options.
Ajouts d'un nouvel affichage pour les Grosses Gemmes sur la tête des joueurs.
Amélioration de la détections des coups au corps à corps autour des pentes .
Vous pouvez désormais utiliser des accessoires situationnels de construction rom depuis cotre inventaire et activer/désactiver leurs fonctionnalités comme les accessoires d'information.
Les icônes d'informations ont désormais un contour quand on les pointes (clarification!).
Amélioration de l'assignation des touches, vous pouvez maintenant assigner les boutons 3/4/5 de votre souris.
Fixed Frostbite hiding time left when wet under certain circumstances.
Fixed Desert Spirit hitbox to match sprite size.
Fixed NPCs not recognizing kills / interactions properly if they have multiple segments.
Fixed music boxes not emitting music notes while open.
Fixed Flesh Grass spreading under Sunflowers.
Fixed Tally Counter not showing information for enemies hit with mounts or special attacks.
Fixed player leg skin colors mismatching the rest of the body when in stealth.
Fixed Seedler not dropping from Boss Bags.
Fixed popular NPC Housing exploit (the NPC "infinite house").
Fixed Ranger Lifesteal bug.
Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object).
Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters.
Fixed teleporting directly on top of a pressure plate not triggering it properly since.
Fixed Town NPC melee weapons drawing brightly while in darkness.
Fixed Crimson Heart failing to stand to roll roll around on platforms.
Fixed tile entities not properly clearing on world clear procedure.
Fixed Crystal Storm not bouncing its shots.
Fixed chests without custom names not showing mouse over icons.
Fixed Wooden Boomerang being unusable when near slopes.
Fixed Wall of Flesh going above hell and dragging everyone with it.
Fixed Martian Saucer having invisible / unhittable body parts in multiplayer.
Fixed Martian Probe not causing Martian Invasions when it should.
Harpies and Antlion Swarmers can no longer swim.
Fixed dressers blowing up from explosive projectiles.
Fixed Gi and Kimono leg sprites being genderswapped.
Fixed ancient light and fishron bubbles not appearing in expert mode.
Fixed Werewolf sounds being bugged if used for vanity.
Fixed Tax Collector not using some of his special chat dialog.
Fixed infinite flight time exploit.
Fixed Martian Saucers missing their home planet during the invasion and leaving.
Fixed trapdoors de-syncing when operated via wires.
Fixed L shaped housing exploit.
Fixed minecarts hitting invincible enemies.
Fixed multiple bugs regarding auto-pause and inventory management.
Demon Altars should no longer create 'unbreakable' pots.
Fixed rare "character not respawning" under certain circumstances.
Fixed background drawing through completely unlit walls in hell.
Fixed solar pickaxe using a bad glowmask.
Fixed wall of flesh not spawning in singleplayer under certain circumstance.
Fixed snow not falling natuRallye after a player jumps in most cases.
Fixed paintball gun and confetti grenades being unable to crit.
Fixed Titanium Armor & Black Belt dodges not working against Moon Lord.