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1.3.1

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La version 1.3.1 , aussi connue comme la Wiring & Mechanics Update, est majoritairement fixée sur la mécanique des Câbles et l'ajout d'un support des manettes.

Nouveautées[modifier | modifier le wikicode]

  • Ajout d'un support des manettes utilisant Xinput.
  • Ajout d'un tri d'inventaire.
  • Les Pièges à Fléchettes et tout les Pièges du Temple peuvent désormais être pivoté de 90 degrés par à chaque coup de marteau.
  • Ajout d'une interaction intelligente, Rendant plus facile la discussion avec les PNJs , L'ouverture des Portes et l'utilisation d'objet.
  • Les Canons (normaux, À Lapins, À Confetti, et À Boule de neige) Peuvent maintenant être activés par des Câbles et tirer de faux projectiles!
  • Amélioration du Curseur Intelligent le faisant interagir avec plus d'objets.

Amélioration de la Qualité de Vie[modifier | modifier le wikicode]

  • Amélioration du Câblage pour le rendre moins désordonné via l'utilisation de plusieurs câble sur le même bloc.
  • Améliorations des graphismes de plus de 1800 sprites.
  • Optimisation des messages pour les Bloc-Entités (Porte-Armes, Mannequin)
  • Amélioration du menu des options et ajouts de nouvelles options.
  • Ajouts d'un nouvel affichage pour les Grosses Gemmes sur la tête des joueurs.
  • Amélioration de la détections des coups au corps à corps autour des pentes .
  • Vous pouvez désormais utiliser des accessoires situationnels de construction rom depuis cotre inventaire et activer/désactiver leurs fonctionnalités comme les accessoires d'information.
  • Les icônes d'informations ont désormais un contour quand on les pointes (clarification!).
  • Amélioration de l'assignation des touches, vous pouvez maintenant assigner les boutons 3/4/5 de votre souris.

Objets[modifier | modifier le wikicode]

Divers[modifier | modifier le wikicode]

  • Les Créatures invoquées depuis les Statues ne sont désormais plus capturable.
  • Augmentation majeure de la "distance de fuite" du Duc Dracosson.
  • Médusa ne peux plus pétrifier les joueurs directement devant elle.
  • Médusa est désormais un Monstre du Hardmode.
  • Ajouts de nouveau prénoms de PNJs pour le Peintre, Le Magicien, et le Marchand squelette suite au résultat d'un concours.
  • Vous pouvez désormais trouver des Ruches dans la Jungle - Pas les Abeilles!
  • Diminution du volume de l'Éruption solaire.
  • Les Torches peuvent désormais être placées sur les blocs possédant un Actionneur.
  • Gelées should no longer be able to go through 1 block high gaps.
  • Target Dummies no longer benefit from lifesteal or spectre set.
  • There is 1 new set of clothes for Male and Female characters.

Bugfixes[modifier | modifier le wikicode]

  • Fixed Frostbite hiding time left when wet under certain circumstances.
  • Fixed Desert Spirit hitbox to match sprite size.
  • Fixed NPCs not recognizing kills / interactions properly if they have multiple segments.
  • Fixed music boxes not emitting music notes while open.
  • Fixed Flesh Grass spreading under Sunflowers.
  • Fixed Tally Counter not showing information for enemies hit with mounts or special attacks.
  • Fixed player leg skin colors mismatching the rest of the body when in stealth.
  • Fixed Seedler not dropping from Boss Bags.
  • Fixed popular NPC Housing exploit (the NPC "infinite house").
  • Fixed Ranger Lifesteal bug.
  • Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object).
  • Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters.
  • Fixed teleporting directly on top of a pressure plate not triggering it properly since.
  • Fixed Town NPC melee weapons drawing brightly while in darkness.
  • Fixed Crimson Heart failing to stand to roll roll around on platforms.
  • Fixed tile entities not properly clearing on world clear procedure.
  • Fixed Crystal Storm not bouncing its shots.
  • Fixed chests without custom names not showing mouse over icons.
  • Fixed Wooden Boomerang being unusable when near slopes.
  • Fixed Wall of Flesh going above hell and dragging everyone with it.
  • Fixed Martian Saucer having invisible / unhittable body parts in multiplayer.
  • Fixed Martian Probe not causing Martian Invasions when it should.
  • Harpies and Antlion Swarmers can no longer swim.
  • Fixed dressers blowing up from explosive projectiles.
  • Fixed Gi and Kimono leg sprites being genderswapped.
  • Fixed ancient light and fishron bubbles not appearing in expert mode.
  • Fixed Werewolf sounds being bugged if used for vanity.
  • Fixed Tax Collector not using some of his special chat dialog.
  • Fixed infinite flight time exploit.
  • Fixed Martian Saucers missing their home planet during the invasion and leaving.
  • Fixed trapdoors de-syncing when operated via wires.
  • Fixed L shaped housing exploit.
  • Fixed minecarts hitting invincible enemies.
  • Fixed multiple bugs regarding auto-pause and inventory management.
  • Demon Altars should no longer create 'unbreakable' pots.
  • Fixed rare "character not respawning" under certain circumstances.
  • Fixed background drawing through completely unlit walls in hell.
  • Fixed solar pickaxe using a bad glowmask.
  • Fixed wall of flesh not spawning in singleplayer under certain circumstance.
  • Fixed snow not falling natuRallye after a player jumps in most cases.
  • Fixed paintball gun and confetti grenades being unable to crit.
  • Fixed Titanium Armor & Black Belt dodges not working against Moon Lord.
  • Fixed animated tilesets touching half-bricks stop animating.
  • Fixed yet another duplication exploit.
  • Fixed altered worlds getting stuck in spirit release phase under a rare circumstance.
  • Fixed Chlorophyte protection in the jungle not being as effective as it should be.
  • Fixed right clicking equipment at inventory not granting achievements for equipping it.
  • Fixed paladin's shield ally protection benefits not functioning properly.
  • Fixed minor capitalization issue in the guide's help text.
  • Fixed star in a bottle buff not working.
  • Fixed Brain of Cthulhu & Eater of Worlds now properly leave upon killing all nearby players / if the player leaves the biome.
  • Fixed issue where the nurse would not heal all debuffs under rare circumstances.
  • Fixed double damage popups from other players inflicting harm to themselves via explosives.
  • Fixed 'full-screen map' button opening a black screen if map is disabled in general.
  • Fixed players being unable to get on a mount if they're too close to workbenches.
  • Fixed issues with actuating gemspark blocks.
  • Fixed Mudstone Brick having a bad name (Mudstone Block).
  • Fixed Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated.
  • Fixed temporary holes in the darkness when removing light sources.
  • Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks (Empty Bullet).

References[modifier | modifier le wikicode]