Module:Npcinfo

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local data = mw.loadData( 'Module:npcinfo/data' ) -- loading data table.

local getArg = function(frame, key)
	local value = frame.args[key]
	if not value then
		return nil
	end
	value = mw.text.trim(value)
	if value == '' then
		return nil
	else
		return value
	end
end

local fields = {'DeathSound',
'HitSound',
'Opacity',
'aiStyle',
'alpha',
'behindTiles',
'banner',
'boss',
'buffImmune',
'buffImmuneAll',
'catchItem',
'coldDamage',
'damage',
'damage_e',
'damage_e_hm',
'damage_e_pp',
'damage_m',
'damage_m_hm',
'damage_m_pp',
'defense',
'defense_e',
'defense_e_hm',
'defense_e_pp',
'defense_m',
'defense_m_hm',
'defense_m_pp',
'dontCountMe',
'dontTakeDamage',
'friendly',
'height',
'housingCategory',
'internalName',
'knockBackResist',
'knockBackResist_e',
'knockBackResist_e_hm',
'knockBackResist_e_pp',
'knockBackResist_m',
'knockBackResist_m_hm',
'knockBackResist_m_pp',
'lavaImmune',
'lifeMax',
'lifeMax_e',
'lifeMax_e_hm',
'lifeMax_e_pp',
'lifeMax_m',
'lifeMax_m_hm',
'lifeMax_m_pp',
'name',
'netAlways',
'netID',
'noGravity',
'noTileCollide',
'npcSlots',
'rarity',
'scale',
'timeLeft',
'townNPC',
'trapImmune',
'type',
'value',
'value_e',
'value_e_hm',
'value_e_pp',
'value_m',
'value_m_hm',
'value_m_pp',
'width',}


local statname = {}

local clear = function (frame)
		local prefix = getArg(frame, 'prefix') or '_npcinfo_'

		local args = {}
		for i,v in ipairs(fields) do
			table.insert(args, prefix .. v)
			table.insert(args, '')
		end

		frame:callParserFunction{ name = '#dplvar:set', args = args }
	end

local p = {
	getInfo = function (frame)
		local npcid = tonumber(getArg(frame, 'id') or 0)
		local prefix = getArg(frame, 'prefix') or '_npcinfo_'
		local count = tonumber(getArg(frame, 'players') or 1)

		-- 76/146/408 not used.
		if npcid < -65 or npcid > 662 then
			clear(frame) -- reset all dpl vars
			return
		end

		local result = {}
		for k,v in pairs(data[0]) do
			result[k] = v
		end
		for k,v in pairs(data[npcid]) do
			result[k] = v
		end
		
		local args = {}
		for k,v in pairs(result) do
			args[#args + 1] = prefix .. k
			args[#args + 1] = v
		end

		frame:callParserFunction{ name = '#dplvar:set', args = args }

	end,

	clear = clear,


	getStat = function (frame)
		local npcid = tonumber(getArg('id')) or tonumber(getArg(1)) or 0
		local stat = getArg('stat') or getArg(2)
		stat = statname[stat] or stat

		if npcid < -65 or npcid > 662 then
			return 
		end

		if not stat then
			return
		end

		return data[npcid][stat] or data[0][stat]

	end,
}
p.getinfo = p.getInfo
p.GetInfo = p.getInfo
p.getstat = p.getStat
p.GetStat = p.getStat
return p